![]() ![]() This effects a very specific ability and has no bearing on generic stress intake. Transform: -40% Stress Inflicted on Party // -40% Transformation Stress This will improve the effectiveness of stress-related camping skills, and those only. If not in position 4, you will take +10% stress in general. +10% -15% = You will take -5% stress in general when in position 4. The wearer takes +10% additional stress from stress-effects in general.Īll of the above can be stacked and countered/improved by other trinkets, so for example, if you wore that Scroll as well as a. ![]() ![]() The wearer heals/reduces stress via stress-healing abilities in combat 25% more effectively. If you take their choice of path they will heal one Stress pip, and lose one Stress pip if you disagree with them.The wearer gains +25% more effective (health) healing skills (which has no bearing on stress-healing). When at a crossroads while traveling, heroes will often produce a small speech bubble denoting which path they wish to take.Party members dying will vastly increase Stress, especially if they had a good relationship. ![]() An example of this is the Adrenaline Tonic, which inflicts Stress in exchange for a very large heal.
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